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	<title>Comments on: Using Box2D Physics Engine with Cocos2D iPhone</title>
	<atom:link href="http://johnehartzog.com/2009/07/using-box2d-physics-engine-with-cocos2d-iphone/feed/" rel="self" type="application/rss+xml" />
	<link>http://johnehartzog.com/2009/07/using-box2d-physics-engine-with-cocos2d-iphone/</link>
	<description>Programming projects and sample code</description>
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		<title>By: DLEWORDPRESS is Free Download Wordpress Skin Sharing website</title>
		<link>http://johnehartzog.com/2009/07/using-box2d-physics-engine-with-cocos2d-iphone/comment-page-1/#comment-12660</link>
		<dc:creator>DLEWORDPRESS is Free Download Wordpress Skin Sharing website</dc:creator>
		<pubDate>Fri, 27 Jan 2012 17:21:12 +0000</pubDate>
		<guid isPermaLink="false">http://johnehartzog.com/?p=381#comment-12660</guid>
		<description>&lt;strong&gt;DLEWORDPRESS is Free Download Wordpress Skin Sharing website...&lt;/strong&gt;

[...]JohnnyWorks &#187; Blog Archive &#187; Using Box2D Physics Engine with Cocos2D iPhone - Programming projects and sample code[...]...</description>
		<content:encoded><![CDATA[<p><strong>DLEWORDPRESS is Free Download WordPress Skin Sharing website&#8230;</strong></p>
<p>[...]JohnnyWorks &raquo; Blog Archive &raquo; Using Box2D Physics Engine with Cocos2D iPhone &#8211; Programming projects and sample code[...]&#8230;</p>
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		<title>By: five mistakes</title>
		<link>http://johnehartzog.com/2009/07/using-box2d-physics-engine-with-cocos2d-iphone/comment-page-1/#comment-9728</link>
		<dc:creator>five mistakes</dc:creator>
		<pubDate>Fri, 09 Dec 2011 08:57:01 +0000</pubDate>
		<guid isPermaLink="false">http://johnehartzog.com/?p=381#comment-9728</guid>
		<description>Your blog is pretty interesting to me and your subject matter is very relevant.  I was browsing around and came across something you might find interesting.  I was guilty of 3 of them with my sites.  &quot;99% of blog owners are committing these 5 errors&quot;.  http://bit.ly/ts0ScL You will be suprised how simple they are to fix.</description>
		<content:encoded><![CDATA[<p>Your blog is pretty interesting to me and your subject matter is very relevant.  I was browsing around and came across something you might find interesting.  I was guilty of 3 of them with my sites.  &#8220;99% of blog owners are committing these 5 errors&#8221;.  <a href="http://bit.ly/ts0ScL" rel="nofollow">http://bit.ly/ts0ScL</a> You will be suprised how simple they are to fix.</p>
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	<item>
		<title>By: iPhone 5 Review</title>
		<link>http://johnehartzog.com/2009/07/using-box2d-physics-engine-with-cocos2d-iphone/comment-page-1/#comment-7278</link>
		<dc:creator>iPhone 5 Review</dc:creator>
		<pubDate>Sat, 22 Oct 2011 10:12:44 +0000</pubDate>
		<guid isPermaLink="false">http://johnehartzog.com/?p=381#comment-7278</guid>
		<description>&lt;strong&gt;iPhone 5...&lt;/strong&gt;

[...]JohnnyWorks &#187; Blog Archive &#187; Using Box2D Physics Engine with Cocos2D iPhone - Programming projects and sample code[...]...</description>
		<content:encoded><![CDATA[<p><strong>iPhone 5&#8230;</strong></p>
<p>[...]JohnnyWorks &raquo; Blog Archive &raquo; Using Box2D Physics Engine with Cocos2D iPhone &#8211; Programming projects and sample code[...]&#8230;</p>
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	<item>
		<title>By: Eric</title>
		<link>http://johnehartzog.com/2009/07/using-box2d-physics-engine-with-cocos2d-iphone/comment-page-1/#comment-2206</link>
		<dc:creator>Eric</dc:creator>
		<pubDate>Wed, 30 Dec 2009 15:05:42 +0000</pubDate>
		<guid isPermaLink="false">http://johnehartzog.com/?p=381#comment-2206</guid>
		<description>Hi, I&#039;m sorry but I don&#039;t have the time currently to take on new projects. Good luck with your hunt though!</description>
		<content:encoded><![CDATA[<p>Hi, I&#8217;m sorry but I don&#8217;t have the time currently to take on new projects. Good luck with your hunt though!</p>
]]></content:encoded>
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	<item>
		<title>By: leo</title>
		<link>http://johnehartzog.com/2009/07/using-box2d-physics-engine-with-cocos2d-iphone/comment-page-1/#comment-2203</link>
		<dc:creator>leo</dc:creator>
		<pubDate>Wed, 30 Dec 2009 08:59:00 +0000</pubDate>
		<guid isPermaLink="false">http://johnehartzog.com/?p=381#comment-2203</guid>
		<description>i am looking for an ichalky clone with a skeleton that can be rigged can you give me a quote on that please</description>
		<content:encoded><![CDATA[<p>i am looking for an ichalky clone with a skeleton that can be rigged can you give me a quote on that please</p>
]]></content:encoded>
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	<item>
		<title>By: Evana</title>
		<link>http://johnehartzog.com/2009/07/using-box2d-physics-engine-with-cocos2d-iphone/comment-page-1/#comment-2114</link>
		<dc:creator>Evana</dc:creator>
		<pubDate>Wed, 18 Nov 2009 08:56:48 +0000</pubDate>
		<guid isPermaLink="false">http://johnehartzog.com/?p=381#comment-2114</guid>
		<description>Hey Eric,

I am newbie in cocos2d framework. i need some solution of acceleration with rotation i can do it bt it not smooth can you pls give me the solution pls.

Thanks in advance.

Regards
Evana</description>
		<content:encoded><![CDATA[<p>Hey Eric,</p>
<p>I am newbie in cocos2d framework. i need some solution of acceleration with rotation i can do it bt it not smooth can you pls give me the solution pls.</p>
<p>Thanks in advance.</p>
<p>Regards<br />
Evana</p>
]]></content:encoded>
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	<item>
		<title>By: Evana</title>
		<link>http://johnehartzog.com/2009/07/using-box2d-physics-engine-with-cocos2d-iphone/comment-page-1/#comment-2113</link>
		<dc:creator>Evana</dc:creator>
		<pubDate>Wed, 18 Nov 2009 08:56:32 +0000</pubDate>
		<guid isPermaLink="false">http://johnehartzog.com/?p=381#comment-2113</guid>
		<description>Hey Eric,

I am newbie in cocos2d framework. i need some solution of acceleration with rotation i can do it bt it not smooth can you pls give me the solution pls.

Thanks in advance.</description>
		<content:encoded><![CDATA[<p>Hey Eric,</p>
<p>I am newbie in cocos2d framework. i need some solution of acceleration with rotation i can do it bt it not smooth can you pls give me the solution pls.</p>
<p>Thanks in advance.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Eric</title>
		<link>http://johnehartzog.com/2009/07/using-box2d-physics-engine-with-cocos2d-iphone/comment-page-1/#comment-2039</link>
		<dc:creator>Eric</dc:creator>
		<pubDate>Wed, 28 Oct 2009 21:31:02 +0000</pubDate>
		<guid isPermaLink="false">http://johnehartzog.com/?p=381#comment-2039</guid>
		<description>I would like to, but I&#039;m afraid I don&#039;t have time to build a working &#039;demo&#039; game to publish to help people out. The only code base I have are games I&#039;m working on to release soon and I can&#039;t release the code for those right now.

If I find some time I&#039;d try to make a &#039;demo game&#039; that goes beyond the standard cocos2d template to show how I actually organize and use all the various frameworks (admob, cocos2d, box2d, openfeint) together. I&#039;ll hopefully able to include a lot of tricks to make things work that are common questions people ask.</description>
		<content:encoded><![CDATA[<p>I would like to, but I&#8217;m afraid I don&#8217;t have time to build a working &#8216;demo&#8217; game to publish to help people out. The only code base I have are games I&#8217;m working on to release soon and I can&#8217;t release the code for those right now.</p>
<p>If I find some time I&#8217;d try to make a &#8216;demo game&#8217; that goes beyond the standard cocos2d template to show how I actually organize and use all the various frameworks (admob, cocos2d, box2d, openfeint) together. I&#8217;ll hopefully able to include a lot of tricks to make things work that are common questions people ask.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Sridhar</title>
		<link>http://johnehartzog.com/2009/07/using-box2d-physics-engine-with-cocos2d-iphone/comment-page-1/#comment-2035</link>
		<dc:creator>Sridhar</dc:creator>
		<pubDate>Wed, 28 Oct 2009 10:19:36 +0000</pubDate>
		<guid isPermaLink="false">http://johnehartzog.com/?p=381#comment-2035</guid>
		<description>Hi Eric,

Can you please post the project source code , so that it is easy for beginners to just compile and run it to see what is happening.

Thanks
Sridhar</description>
		<content:encoded><![CDATA[<p>Hi Eric,</p>
<p>Can you please post the project source code , so that it is easy for beginners to just compile and run it to see what is happening.</p>
<p>Thanks<br />
Sridhar</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: author</title>
		<link>http://johnehartzog.com/2009/07/using-box2d-physics-engine-with-cocos2d-iphone/comment-page-1/#comment-2022</link>
		<dc:creator>author</dc:creator>
		<pubDate>Wed, 21 Oct 2009 15:51:42 +0000</pubDate>
		<guid isPermaLink="false">http://johnehartzog.com/?p=381#comment-2022</guid>
		<description>comment</description>
		<content:encoded><![CDATA[<p>comment</p>
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