StickWars Status and Update

I sent 1.4 to Apple sometime last week, it should be going live pretty soon now. Also, they finally dropped StickWars off Staff Favorites today. Looks like the Apple guys got bored with StickWars already ;) . Let’s hope they dig the new features I’ll be rolling out next week.

On a side note, I finally got paid by Apple for the first time today, so I can finally start paying off the credit debt I built up paying for services and equipment needed to work on StickWars :D . I was afraid what would happen if I didn’t get paid for some reason!

I’m really hoping to see StickWars push back into the #1 paid spot in the AppStore. I’ve been running more exchange ads, and sales are still going strong, so I believe there is still a chance to top the charts before the inevitable decline off the top 10. It’s been the top game for over a month now in many countries, including the US. I still have hope…

8 comments

    • For the iPhone? Well, I have some bad news. First, you give your windows machine to somebody (who you don’t like), and then you go buy a mac :( .

  1. Haha i’m low on cash atm :| howd you learn the object-C code? I figure study in the mean time for the über leet app making skills… Oh I’m able to use cocos 2d on windows right?

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